Friday, September 13, 2013

Sept 12 - Clement Sauve Bot #3

I think this is the best process for setting up legs. Model a master leg that you hide for the render pass in an orientation that makes sense with the world axes. In item mode, move it out of the way, and duplicate (instance), then mirror the two instances into place. This lets you set up the legs as early as possible. In this case, I only had ellipses for the joints.

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