Sunday, October 6, 2013

Oct 3 - Anisotropic reflections

This took WAY too much time to figure out. It has a lot of issues still, doesn't quite look like the shapes were turned/milled, but at least I now know the basics of setting an anisotropic map. I may revisit this once I understand UVs better, as the problems seems to come from a bad UV/Geometry relationship.

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