Monday, October 7, 2013
Oct 6 - Softbody Cloth simulation
this took FOREVER
Modo's soft body simulation is definitely not up to par with say Softimage. It took A LOT of tweaking to get to this point. It feels like I could have modeled the cloth in the time it took to compute and figure out. I hope there will be an update when bullet physics 3 comes out (and gets integrated) with some better explanation and a proven process.
Posted by Alex J Cunningham at 1:08 AM